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LUA crashes spring

Posted: 15 Aug 2007, 22:35
by ginekolog
Hi, somtimes spring crashes with lua error messages. This time it was 5v5v5 and i was not hosting.. crash after 15min. Question is how can i find which widged caused crash so i can disable it? I was using these:

-- Widget Order List (0 disables a widget)
return {
["Auto group"] = 2,
BigCursor = 0,
BuildBar = 0,
CameraControl = 0,
CameraShake = 7,
ChatterBox = 0,
CircleFormation = 0,
Clock = 0,
CommanderEnds = 1,
CopyQueue = 0,
CustomIcons = 0,
Debug = 0,
["Display DPS"] = 0,
DoLine = 0,
DontMove = 6,
Eyes = 0,
FPS = 0,
FactoryClear = 0,
FactoryGuard = 0,
GiveMobile = 0,
HealthBars = 0,
HighlightUnit = 11,
IceUI = 0,
IdleBuildersNEW = 8,
ImmobileBuilder = 3,
MetalMakers = 4,
["MiniMap Start Boxes"] = 11,
Minimap = 0,
ModelTest = 0,
MouseTrail = 0,
SaveQueue = 0,
["Select n Center!"] = 15,
SelectionButtons = 0,
SmoothScroll = 10,
["Start Point Remover"] = 12,
Stockpiler = 0,
TeamPlatter = 0,
Tooltip = 5,
Transporting = 0,
["UnitGroups v5.1"] = 9,
WidgetSelector = 1,
XrayShader = 0,
}

Code: Select all

Connecting to server
Connected to 80.220.46.124:8452 using number 11
Using script Commanders
Map: neurope_a5.smf
Mod: "Balanced Annihilation V5.5" from BA55.sd7
TransportHover: 0 
Opening map file
Loading Map
Loading detail textures
Creating overhead texture
Creating ground shading
Loading tile file
Reading tiles
Reading tile map
Creating projectile texture
Number of damage types: 42
Loading units and weapons
Initializing map features
Parsing unit icons
Creating unit textures
Unknown feature type wall
Unknown feature type cluster0
Unknown feature type cluster1
Unknown feature type cluster2
Unknown feature type cluster3
Reading estimate path costs
Creating sky
Spring 0.75b2
Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
LuaUI: bound F11 to the widget selector
LuaUI: bound CTRL+F11 to tweak mode
LuaUI v0.2
Player JJ45 joined as 0
Player Pullapitko joined as 1
Player Quilted joined as 3
Player Archanor joined as 4
Player the_duke joined as 10
Player PRO_ginekolog joined as 11
Player [SOS]Hufa joined as 12
Player Krogoth86 joined as 14
Player vandervar joined as 15
Player m2n joined as 16
Player [SOS]Artya joined as 13
Player motion joined as 6
PRO_ginekolog added point: Start 10
motion added point: Start 5
Player hayder joined as 8
Player cloudct84 joined as 2
motion added point: Start 5
motion added point: Start 5
Player Rape_me joined as 7
Player utukki[SOS] joined as 17
Player Seppkes joined as 9
hayder added point: Start 7
hayder added point: Start 7
hayder added point: Start 7
Player Paskuli joined as 5
Seppkes added point: Start 8
<Archanor> yay
PRO_ginekolog added point: 
Seppkes added point: Start 8
hayder added point: Start 7
<Archanor> no error
Paskuli added point: Start 4
<JJ45> "_"
hayder added point: Start 7
<Archanor> *server explodes*
<JJ45> "="
hayder added point: Start 7
hayder added point: Start 7
hayder added point: Start 7
Paskuli added point: Start 4
<JJ45> "=" kr'e'
<cloudct84> mmm rush?
Paskuli added point: i suck here :(
<Quilted> sure
<Archanor> kra'
Paskuli added point: Start 4
<Rape_me> rushians have only 4 players?
<JJ45> they have more
<JJ45> 5
<Rape_me> ou
<Rape_me> sry)
<JJ45> 3 of you are actually Russian btw
PRO_ginekolog added point: ccareful here
PRO_ginekolog added point: u might get in middle!
Paskuli added point: Start 4
Paskuli added point: Start 4
<Paskuli> Allies: need air support or something
<PRO_ginekolog> Allies: sec
Construction Ship: Can't reach destination!
Construction Ship: Can't reach destination!
PRO_ginekolog added point: hhober
PRO_ginekolog added point: 
PRO_ginekolog added point: a: dula hover
PRO_ginekolog added point: radar
Seahawk is being attacked
Seahawk is being attacked
PRO_ginekolog added point: 
PRO_ginekolog added point: 
Skeeter is being attacked
LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:643: attempt to call global '' (a nil value)
LuaUI: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1066: attempt to call global '' (a nil value)
LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:1006: attempt to call global '' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1255: attempt to call global '' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1255: attempt to call global '' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1255: attempt to call global '' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1255: attempt to call global '' (a nil value)
LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:643: attempt to call global '' (a nil value)
LuaUI: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1066: attempt to call global '' (a nil value)
LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:1006: attempt to call global '' (a nil value)
LuaUI: error = 2, DrawWorld, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1255: attempt to call global '' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1255: attempt to call global '' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1255: attempt to call global '' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1255: attempt to call global '' (a nil value)
LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:643: attempt to call global '' (a nil value)
LuaUI: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1066: attempt to call global '' (a nil value)
LuaUI: error = 2, Update, [string "LuaUI/fonts.lua"]:438: attempt to call global '' (a nil value)
LuaUI: error = 2, DrawWorld, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1255: attempt to call global '' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1255: attempt to call global '' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1255: attempt to call global '' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1255: attempt to call global '' (a nil value)
LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:643: attempt to call global '' (a nil value)
LuaUI: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1066: attempt to call global '' (a nil value)
LuaUI: error = 2, Update, [string "LuaUI/fonts.lua"]:438: attempt to call global '' (a nil value)
LuaUI: error = 2, DrawWorld, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1255: attempt to call global '' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1255: attempt to call global '' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1255: attempt to call global '' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1255: attempt to call global '' (a nil value)
LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:643: attempt to call global '' (a nil value)
LuaUI: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1066: attempt to call global '' (a nil value)
LuaUI: error = 2, Update, [string "LuaUI/fonts.lua"]:438: attempt to call global '' (a nil value)
LuaUI: error = 2, DrawWorld, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1255: attempt to call global '' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1255: attempt to call global '' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1255: attempt to call global '' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1255: attempt to call global '' (a nil value)
:(

Posted: 15 Aug 2007, 22:38
by imbaczek

Posted: 15 Aug 2007, 22:47
by ginekolog
aha i am not alone here. I seached for isabove in widgets and 3 that i was using have isabove in:

E:\Program Files\TASpring\LuaUI\Widgets\UnitGroups5_1.lua
E:\Program Files\TASpring\LuaUI\Widgets\gui_idle_builders_new.lua
E:\Program Files\TASpring\LuaUI\Widgets\gui_selbuttons.lua

Is this widget related or general LUA problem that can only be fixed by turning it off?

Posted: 15 Aug 2007, 22:51
by imbaczek
I personally have no idea where the problem lies. It's a memory corruption, and by nature of those errors this can be pretty much anything and only demonstrate itself in Lua.

IOW don't expect a quick fix, unfortunately (unless someone manages to get valgrind going.)

Posted: 15 Aug 2007, 23:15
by Tobi
You can comment out the places on which valgrind chokes.

Though even then, running in valgrind desyncs to normal builds, so you can only test singleplayer (and it is horribly slow of course), and you can't really test replays (which would be most useful).

Posted: 28 Aug 2007, 22:16
by ginekolog
again lua crash.

LAst version of spring is really good sync wise.. i rarely see complete desyncs in big games. Thats good.. but this lua crash is quite ugly.

Less widgets for me i suppose.

Code: Select all

Map: DeltaSiege.smf
Mod: "Balanced Annihilation V5.61" from BA561.sd7
TransportHover: 0 
Opening map file
Loading Map
Loading detail textures
Creating overhead texture
Creating ground shading
Loading tile file
Reading tiles
Reading tile map
Creating projectile texture
Number of damage types: 42
Loading units and weapons
Initializing map features
Parsing unit icons
Creating unit textures
Unknown feature type 
Reading estimate path costs
Creating sky
LUARULES-MAIN  (GADGETS)
LUARULES-DRAW  (GADGETS)
Spring 0.75b2
Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
LuaUI: bound F11 to the widget selector
LuaUI: bound CTRL+F11 to tweak mode
LuaUI v0.2
Player LBPB joined as 0
Player zerver joined as 2
Player [PiRO]restrictor joined as 5
Player zyzy joined as 6
Player yabada joined as 12
Player Gui2 joined as 11
Player [tN]blub joined as 15
Player Lippy joined as 10
[PiRO]restrictor added point: Start 5
Player neutron joined as 9
<PRO_ginekolog> doenst not mater
LuaUI: error = 2, DrawScreen, [string "LuaUI/widgets.lua"]:679: attempt to index field '' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:1006: bad argument #1 to 'ipairs' (table expected, got nil)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:1006: bad argument #1 to 'ipairs' (table expected, got nil)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:1006: bad argument #1 to 'ipairs' (table expected, got nil)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, Update, [string "LuaUI/widgets.lua"]:1006: bad argument #1 to 'ipairs' (table expected, got nil)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, Update, [string "LuaUI/fonts.lua"]:423: attempt to call field '$├â┬ó˙˙' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, DrawInMiniMap, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, Update, [string "LuaUI/fonts.lua"]:423: attempt to call field '$├â┬ó˙˙' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, DrawInMiniMap, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1066: bad argument #1 to 'ipairs' (table expected, got nil)
LuaUI: error = 2, Update, [string "LuaUI/fonts.lua"]:423: attempt to call field '├âÔÇ╣' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, DrawInMiniMap, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1066: bad argument #1 to 'ipairs' (table expected, got nil)
LuaUI: error = 2, Update, [string "LuaUI/fonts.lua"]:423: attempt to call field '├âÔÇ╣' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, DrawInMiniMap, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1066: bad argument #1 to 'ipairs' (table expected, got nil)
LuaUI: error = 2, Update, [string "LuaUI/fonts.lua"]:423: attempt to call field 'F├â┼¢˙˙' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, DrawInMiniMap, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1066: bad argument #1 to 'ipairs' (table expected, got nil)
LuaUI: error = 2, Update, [string "LuaUI/fonts.lua"]:423: attempt to call field 'F├â┼¢˙˙' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, DrawInMiniMap, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1066: bad argument #1 to 'ipairs' (table expected, got nil)
LuaUI: error = 2, Update, [string "LuaUI/fonts.lua"]:423: attempt to call field 'F├â┼¢˙˙' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, DrawInMiniMap, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1066: bad argument #1 to 'ipairs' (table expected, got nil)
LuaUI: error = 2, Update, [string "LuaUI/fonts.lua"]:423: attempt to call field 'F├â┼¢˙˙' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, DrawInMiniMap, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1066: bad argument #1 to 'ipairs' (table expected, got nil)
LuaUI: error = 2, Update, [string "LuaUI/fonts.lua"]:423: attempt to call field 'F├â┼¢˙˙' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, DrawInMiniMap, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1066: bad argument #1 to 'ipairs' (table expected, got nil)
LuaUI: error = 2, Update, [string "LuaUI/fonts.lua"]:423: attempt to call field 'F├â┼¢˙˙' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, DrawInMiniMap, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1066: bad argument #1 to 'ipairs' (table expected, got nil)
LuaUI: error = 2, Update, [string "LuaUI/fonts.lua"]:423: attempt to call field 'F├â┼¢˙˙' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, DrawInMiniMap, [string "LuaUI/widgets.lua"]:199: attempt to get length of local 't' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, IsAbove, [string "LuaUI/widgets.lua"]:1343: attempt to call method 'śO├é┬¼' (a nil value)
LuaUI: error = 2, AddConsoleLine, [string "LuaUI/widgets.lua"]:1066: bad argument #1 to 'ipairs' (table expected, got nil)
LuaUI: error = 2, Update, [string "LuaUI/fonts.lua"]:423: attempt to call field 'F├â┼¢˙˙' (a nil value)

Posted: 30 Aug 2007, 23:48
by Complicated
Just do;

/LuaUI reload

:]

Posted: 31 Aug 2007, 08:13
by LOrDo
Ive got this once before. My temporary solution is to use /luaui disable to get rid of the error spamming and /luaui enable to get it up again. /luaui reload dosn't work for some reason.

Posted: 31 Aug 2007, 09:42
by ginekolog
Complicated wrote:Just do;

/LuaUI reload

:]
no can do, i get this meessages in 1 sec and crash to desktop. Somtimes its fixable though if spring doesnt crash.