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Ground explosion marks grey/washed-out
Posted: 17 Jul 2007, 11:13
by Relative
I've been finding that in all mods ground explosion marks are grey/washed-out when I have shadows on, or become grey if I press F1, F2, F3, or F4. This is in the 0.75b1 release.
Ubuntu 7.04 with the latest offical ATI drivers for the ATI 9800pro.
Edit: Odd, I was trying to get a screenshot, but I was unable to reproduce it despite being able to do so several time prior.
Posted: 17 Jul 2007, 12:21
by CautionToTheWind
It also happens on Windows XP with NVIDIA7600.
Posted: 17 Jul 2007, 13:33
by Pendrokar
Me too on Windows XP with NVIDIA 7600 GS! In every map
Posted: 17 Jul 2007, 13:48
by Relative
Got it!

Posted: 17 Jul 2007, 17:57
by Peet
Same, 8800gts.
Posted: 17 Jul 2007, 18:06
by Klopper
For me too, Radeon 9500 Pro and was working fine till 0.75b1...so not nvidia-related i guess...
Posted: 03 Aug 2007, 04:00
by Klopper
Any new insight on this? It doesn't happen often for me though, but when it does it does so for the whole game...don't know under which circumstances it happens, a wild guess would be games with NAT traversal because last two games with this occuring had NAT traversal on IIRC...
Posted: 03 Aug 2007, 04:21
by Peet
I've had games where it randomly switched back and forth between dark and light, even to have both rendered right beside eachother.