Yet Another Spring Crash Thread (Plus graphics kludge!)
Posted: 28 Apr 2007, 22:44
Running an ASUS Mobo A8V with NVidia GeForce 6600and 1 gig of ram.
Fresh install of Spring, running Balanced Annihilation. Tried AAI, KAI, the patched KAI found on this forum, and GlobalTestAI, all crash right around the 3:30 mark. No error, with a graphics kludge that looks like the map has fallen away, along with all the units leaving just the blue empty space. Last time though, the units and ground came back, but with weird glowy bits on black ground, which then restarted my computer. Here's the Infolog.
Map: Mars.smf
Mod: "Balanced Annihilation V4.7" from BA47.sd7
Number of damage types: 42
Spring 0.74b3
Player gendou57 joined as 0
gendou57 added point: Start 0
AI/Bot-libs/TestGlobalAI.dll has C++ interface
Thats the whole log. No error message, straight to reboot.
Anyone got an idea?
-Gendou
Fresh install of Spring, running Balanced Annihilation. Tried AAI, KAI, the patched KAI found on this forum, and GlobalTestAI, all crash right around the 3:30 mark. No error, with a graphics kludge that looks like the map has fallen away, along with all the units leaving just the blue empty space. Last time though, the units and ground came back, but with weird glowy bits on black ground, which then restarted my computer. Here's the Infolog.
Map: Mars.smf
Mod: "Balanced Annihilation V4.7" from BA47.sd7
Number of damage types: 42
Spring 0.74b3
Player gendou57 joined as 0
gendou57 added point: Start 0
AI/Bot-libs/TestGlobalAI.dll has C++ interface
Thats the whole log. No error message, straight to reboot.
Anyone got an idea?
-Gendou