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Replays
Posted: 06 May 2005, 19:37
by Min3mat
We need a forum for replays And uploading them i mentioned it b4 but it was deleted or summat
Posted: 07 May 2005, 06:54
by Doomweaver
do they exist yet?
Posted: 07 May 2005, 07:05
by [K.B.] Napalm Cobra
Yes,
Posted: 07 May 2005, 10:20
by NOiZE
that is a nice idea
Posted: 08 May 2005, 20:25
by NOiZE
is there space where we can host those replays?
Posted: 08 May 2005, 20:32
by Min3mat
doomweaver- go to TASpring run 'Spring' choose not to be server and type test.sdf that is the last game u played!
Posted: 08 May 2005, 21:31
by AF
BUGGI, ah now I have you attention, could you see if you could create a slight addition to your all in one for replays so we can store and save more than one and choose them rather than loading a random replay we had copied and seeing what ti is in spring?
Posted: 08 May 2005, 22:09
by Ace07
At the end of a game, it would be nice to be able to save the replay somewhere. However!
An even better solution is for someone to write a little tool that runs in the background while you play. When you are done, the game finishes writing to the generic replay file, and the little tool copies the replay somewhere, and renames it based on who was in the game (and how many people were in the game). I had one of these for Warcraft3, and it was nice because you
never "lost" a replay. You could always go back through your archives and view the games that you played ages ago.
Just a thought though. I would rather have something like this than something in game that I have to remember to use (or else I lose the replay forever).
Posted: 09 May 2005, 08:36
by NOiZE
that would be so nice
and a good forum to post replays :D
Posted: 09 May 2005, 14:06
by zwzsg
I hope that at some point a developper will implement an option in settings.exe to automatically save every replay, with the name of players, the date, the map name, in the filename, just like the Swedish Yankspankers have done in the demo recorder. Then I could click the settings box once for all instead of having to manually rename the test.sdf after every game. Would be better if the replay was by default a subfolder of spring but easily changeable to any location (like in the recorder).
I found out that + - already change the replay speed, but it would be nice to also have the .pos command back (to jump directly at any point in the replay, between 0 and 100%). And something to autoskip the wait for players at the beginning.
Posted: 09 May 2005, 14:34
by NOiZE
could replays be hosted on FU?
Posted: 09 May 2005, 16:34
by zwzsg
Technically they could. Just don't flood FU by uploading replays of all your games. And indicate clearly the map and the unit sets. And don't count on having review and comments like on
T.A.D.R.S., unless you want to take care of that yourself.
Spring being still beta and under developpement, I would not count on replays being replayable by new versions. So long-term storage of replay lose lots of its value. I also wonder who would be interested in seeing replays. There's not yet an "online elite" with amazing skills like in TA and people who spends hours watching replays to learn from them. But maybe I'm wrong, and anyway we'll see if they got downloaded.
Posted: 09 May 2005, 16:37
by NOiZE
maybe TADRS could be extended with spring replays :D
Posted: 09 May 2005, 16:45
by zwzsg
Said "online elite" hasn't switched to Spring. And maybe they'll never switch, unless Spring is perfectly identical to TA, 2D and bugs included. Mind you, they consider line bombing, sparkling, and multi-reclaim not as bugs and exploits, but as integral part of the gameplay. Let's not even talk about right click and XTA. Not all hope is lost however, as the one and only third party material that was accepted, the recorder and interface upgrade, was already made by the Swedish Yankspanker.