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Posted: 08 Feb 2007, 09:18
by jackalope
jellyman wrote:I reckon when a com dies all the units should be left idle for a team mate to take. That way losing a commander is a significant loss, without being game breaking. At the moment in a team game if you lose a commander without significant counterplay, it is basically game over. Unless you hand your units over first....

It might also be fun to allow a game mode were each team has only one 'true' commander and everyone else starts with a 'general' or something which is basically the same as the commander (but looks different). If the commander dies, it is game over for the whole team.
that wouldn't work really, you could win every time by starting an airlab, spamming scouts and atlases and you have 3 combombs to use against the main leader

Posted: 08 Feb 2007, 13:21
by iamacup
i moaned about this when it came out :P but noone supported poor cuppy so not i dont care :P