Map concept HELPs
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- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
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[KnoX]ElementalGizmo
- XTA Developer
- Posts: 266
- Joined: 24 Aug 2006, 01:33
Doesn't look to beachy, and the beaches leading to the high ground look somewhat steep. Will this canel out the amphibious attacks ? Coz obviously that would be a major feature of the gameplay.
Also it seems very dark, I.k's map concept looked so bright and tropical, this texture map seems rather dismal in comparison.
Ow w8 just saw the last post lmao.
But anyways, whats the chances of some cool features on the map. Rocks are nice and all but Anny statues out there that can be used ? Agorm done a map with a volcano in the middle and i noticed that he had a feature of one of the face god's. Ya know on the beaches on that caribbean island somewhere. (yeah nice one giz thats Pacific!) Ya know what i mean ? lmao
Also it seems very dark, I.k's map concept looked so bright and tropical, this texture map seems rather dismal in comparison.
Ow w8 just saw the last post lmao.
But anyways, whats the chances of some cool features on the map. Rocks are nice and all but Anny statues out there that can be used ? Agorm done a map with a volcano in the middle and i noticed that he had a feature of one of the face god's. Ya know on the beaches on that caribbean island somewhere. (yeah nice one giz thats Pacific!) Ya know what i mean ? lmao
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
Thx, AF but not in this one :D -> Should i make it like Hydraiel ? beneath the sea ?
>> Pre-Release -> http://spring.unknown-files.net/?page=browse&dlid=2177
All Beaches work Amphibtankwise..
>> Pre-Release -> http://spring.unknown-files.net/?page=browse&dlid=2177
All Beaches work Amphibtankwise..
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24




