Page 2 of 2

Re: Brotherhood Wars

Posted: 12 Nov 2008, 20:52
by KaiserJ
Tribulex wrote:Actually, everyone is wrong, no one and nothing is user-friendly. Just write up all your ideas, and ill tell you what ur doing wrong.

i'm with tribulex on that one; as someone who recently started exploring the modding side of spring, there are many grey areas caused by conflicting documentation (and indeed a lack of documentation in some cases)

this shouldn't discourage you, because i'm in the same boat you are being an art-guy more than a math guy (i do have programming knowledge, but coding for spring seems a LOT more complicated than flash hehe) just work along, keep a positive attitude, upload your progress here for feedback and aid because there are lots of experts willing to help an optimistic newbie.

i'd say, post about your mod ideas, put up some concept art or jumping off points if you have them, and work from there; if people like your ideas, they will most likely help, even if it's merely to give a critique, but you never know, maybe you'll get a pro helping you out. even if you try your project and fail, your work and progress will still exist in the forum, and will help someone in the future with similar aspirations.

Image

somewhat related : anyone seen this movie? i googled, i found, and now i want to know more.

Re: Brotherhood Wars

Posted: 13 Nov 2008, 00:32
by smoth
KaiserJ "I am an art guy not a math guy"

So how do you explain people like me?

Think of the computer like an infinite canvas INB4ITISN'T. You are not likely to do anything beyond some of the most basic code and odds are someone has done what you want in bos. Lua yeah, that can be closer to real programing.

Spring is not so hard that you have to be capable of programing. Most of mod creation is stupid simple.

Also don't just take a label, are you really an art person? What make you that? Don't belittle yourself to being a label. You are a human being, if anything you as with the rest of us have the distinction of being extremely adaptable. Humans are capable of various levels of critical thought etc.

I keep tell you guys I have done what I have done through effort and not natural talent, many people do that. The hardest step is the first and sometimes getting the first one done is the hardest part. The rest is mostly repetition. Telling a unit to turn and shoot is the simplest thing, animation is tricky but that is more on the art side of things anyway.

So you have no reason, only giving into fear or letting labels keep you from doing it. My biggest hang up is self doubt. If you are unsure READ MORE, in this case it is bos and hell I gave you guys a base project to start with.

Re: Brotherhood Wars

Posted: 13 Nov 2008, 01:44
by Tribulexrenamed
lol.


Personally i find that an engineering background is best. However, having only that background, I am not so sure if another would be well-suited to modding. I mean, its hard to see past the fact that I am the best.

Re: Brotherhood Wars

Posted: 13 Nov 2008, 02:01
by smoth
So your background is obviously the best? Don't be so arrogant. People from all walks of life can have vision and organization.

Re: Brotherhood Wars

Posted: 13 Nov 2008, 02:38
by Gota
Smoth have you entered a yoga class?
All you latest posts are so calm and understanding.
I'm worried.

Re: Brotherhood Wars

Posted: 13 Nov 2008, 03:03
by smoth
No, see here is the thing, he might be doing silly things and he might not be very good yet but he is trying, he doesn't act like he knows anything and that means he has nowhere to go but up. I can respect his effort and most of his mistakes are youth.

So many of the members here like to do nothing or just ask others to do it all for them. I can respect the effort he is making, even if misguided, or silly, the guy is really trying. He has consistently tried to suggest helpful things even while chewed on the kid has heart. I think that is worth encouraging.

I help anyone who is willing to really try, those who are not trying and want me to help waste my time and PISS ME OFF. But not as much as the huge peanut gallery.

As far as whether or not my current mood is hard or not really depends on the poster and topic. Most of the things I had to say to people have been said, so until they start again I can chill. I do tend to shut up and hope things go away and if they get bad again I will bottle up and if it doesn't stop and no one says anything, bet on me snapping at someone again.

Re: Brotherhood Wars

Posted: 13 Nov 2008, 21:04
by KaiserJ
smoth wrote:KaiserJ "I am an art guy not a math guy"
heh. time for a long and complicated story :) although, before i begin, i'd like to say i'm probably in a similar boat to you.

when i was a little kid, i loved arts and crafts, my parents always encouraged it, so i always had plenty of art materials and would spend hours and hours just sitting and drawing and making things. i think i got my first computer when i was about 7 years old, a used c64, and it really captured my imagination... i'd sit and think "well, somebody made this game, why cant i make one myself." tried to teach myself basic in order to make games, didn't really get anything done; part of the problem i guess is when you're a little kid, you don't have the patience to sit and teach yourself a new skill, especially if there are a lot of things around you distracting you.

fastforward to my first IBM pc, probably when i was about 10 or 11... i remember getting it for christmas, starting it up, and playing wolfenstien for about 8 hours straight. that computer really rekindled my desire to use computers in a constructive way; i spent countless hours making maps for wolf, then doom, then quake.

fastforward to puberty. filled with teenage angst and the knowledge that yes, i can still impress my friends with crap i make on the computer, but no, girls won't give two shits about it, i shove it all aside and go skateboarding every single day for about 8 years.

fastforward to the end of highschool... i failed out of my last year because i never went to class, failed every math class i tried after grade 11, spent a lot of time sitting in class and drawing instead of doing work; the classes i enjoyed, i applied myself, but all the others i couldn't give two shits, it was enough for me just to sit around with my friends and get high instead of going to class. however, this was really the turning point for me; a good friend of mine sold drugs to a guy who owned his own internet cafe... i think to start with he just went in, did business and then left; but the lure of games was just too strong, and pretty soon i was sitting there alongside him every day stoned out of my mind playing counterstrike for hours. the itch kicked in again, and i felt the urge to be creative rising... culminating when i brought a usb key loaded with homebrewed fy maps to play with everyone at the cafe, and seeing the extemely positive results, was right back into the swing of digital art.

instead of incurring the massive debts that going to a swanky art college would have given me, i opted out of that and decided to go for a web design / digital media course at my local college. i was blown away at how much BETTER i was than the other students; not in the realm of art, but in the way i was able to grasp the concepts presented to us so much faster than everyone else in my course, and i started to realize that yes, perhaps this was the right choice for me.

not a new field, but digital art and creation seems to be an area on the rise; most of my friends who were computer geeks with me when i was younger went on to do some pretty amazing things, i know some engineers, i know some software developers, and i know some people who make a decent living doing web design.

so i can agree with you smoth... some people approach the computer as just a big calculator, but i can see the possible creative aspect of working with them, as i have for pretty much my whole life. i'm garbage at math, geometry, physics... when i have to work like that, it's generally trial and error, never perfect, normally stopgap solutions... but unlike when i was younger, i'm now confident enough in myself to take on those challenges rather than just avoid them and move on to something else.

it's not like im saying i cant do anything BUT art, it's just sort of how my brain is wired... i wont shy away from a challenge, but i know where my strengths and weaknesses lie. if i were equally good at art and math, then i would claim to be a renaissance man ;) it's just interesting how i've managed to come full circle in a way; i get the same feeling making things with spring that i did when i was just a little kid struggling to understand basic; but the difference now, is that i'm actually getting things done, which adds an even more amazing feeling to what im doing : satisfaction

thanks for the thought provoking post sir, made me do a bit of re-self-analysis... and i can agree with you that labelling (which i did to myself for much of my life) can hold you back and sap your confidence.

and for the newbie whose thread im filling up with ramblings... making things for spring, regardless of how scary it might seem from the outset, is hella fun, and very rewarding.

Re: Brotherhood Wars

Posted: 13 Nov 2008, 22:27
by KDR_11k
Now this topic has jumped off the rail, chased a cartoon bunny for a minute and finally hit a bridge.