Airtransported units wobbling around

Airtransported units wobbling around

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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Airtransported units wobbling around

Post by knorke »

I noticed this for a while and wondered why it is not yet fixed, as it can imo really destroy the illusion of the game:

When units are hanging under an transport VTOL, they still still follow the ground under them, ie they tilt to match the pitch of the ground...
This often looks kinda strange, especially when flying over bumby terrain with fast transports.
I think the unit should always be paralell to the transport and only be tilted when the aircraft is landing so it will not get stuck in the ground or something...

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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

Brazillian battlefields FTW!!!!
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Dragon45
Posts: 2883
Joined: 16 Aug 2004, 04:36

Post by Dragon45 »

For that matter, units transported by ground or sea transport need to stop being selectable undre the terrain.
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FizWizz
Posts: 1998
Joined: 17 Aug 2005, 11:42

Post by FizWizz »

It would be nice to make all units act like they have upright=1 (or whatever the tag is) while they are being transported
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Caydr
Omnidouche
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Joined: 16 Oct 2004, 19:40

Post by Caydr »

FizWizz wrote:It would be nice to make all units act like they have upright=1 (or whatever the tag is) while they are being transported
Doing that is no better. Pick up a Krogoth in AA and watch it wiggle every which way as the transport maneuvers.
Egarwaen
Posts: 1207
Joined: 27 Feb 2006, 21:19

Post by Egarwaen »

Caydr wrote:Doing that is no better. Pick up a Krogoth in AA and watch it wiggle every which way as the transport maneuvers.
You can actually even see this with an air transport carrying Commander if you look closely.
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