Farks produce continuous sound

Farks produce continuous sound

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2k4
Posts: 41
Joined: 06 Jun 2006, 12:08

Farks produce continuous sound

Post by 2k4 »

Farks make a sound when they move(?), if you have multiple teams of farks guarding your con bots sometimes the game produces a continuous farksound, as if they constantly move around. This happens without them being selected and also when they are not in view.
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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Post by Caydr »

Might be an engine bug..
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SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Post by SinbadEV »

not an engine bug, farks move faster then other cons, so they "catch up", stop, then wait for the slower con to move away and start again... the fark noise is just them stopping and starting a whole bunch... if you want it to go away, make them stop making start and stop noise for movement... or have them not acctually stop when they are following slow units, just slow them down like other moderm RTSs do for groups of units...
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IceXuick
Posts: 519
Joined: 14 Mar 2006, 01:46

Post by IceXuick »

sinbad is right.

nevertheless it is a very annoying sound, and should be fixed in one way or another. (delete stop sound, or delete sound when guarding, or make it alot less loud)
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ginekolog
Posts: 837
Joined: 27 Feb 2006, 13:49

Post by ginekolog »

devs said they will change this global sound issue. Its same with all units and it IS horrible. ZZ ZZ ZZ all game. :roll:
colorblind
Spring Developer
Posts: 374
Joined: 14 Mar 2005, 12:32

Post by colorblind »

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