High trajectory

High trajectory

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

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MrSpontaneous
Posts: 242
Joined: 09 Sep 2005, 22:39

High trajectory

Post by MrSpontaneous »

High trajectory currently will not fire over a large portion of hieght.

By this I mean, not the hieght of the area, but the amount of hieght in the area.

for example, will fire over a thin piece of high terrain. but if you make it thicker, it will fail to fire. Just refuses to execute the order.
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Fanger
Expand & Exterminate Developer
Posts: 1509
Joined: 22 Nov 2005, 22:58

Post by Fanger »

I just did a test.. which we should have probably done. It was rather unhelpful.. I couldnt get the cannons malfunction, they were in about the same spot as you had yours, yet I was able to put shots on nearly any part of the map... Im not sure now what was casuing the problem they may have been too close to eachother but apparently it wasnt the terrain interfering.. Sorry for setting you off on the wrong track..
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MrSpontaneous
Posts: 242
Joined: 09 Sep 2005, 22:39

Post by MrSpontaneous »

hmm well I had alot of buildings down there, maybe they were unable to fire over my buildings?
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Fanger
Expand & Exterminate Developer
Posts: 1509
Joined: 22 Nov 2005, 22:58

Post by Fanger »

That could be it.. im not sure
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MrSpontaneous
Posts: 242
Joined: 09 Sep 2005, 22:39

Post by MrSpontaneous »

tested that, could not get the units to fail again. . .

P.S. those plasma shots take ages to hit the ground
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