Bug: DisableMapDamage=1

Bug: DisableMapDamage=1

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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Bug: DisableMapDamage=1

Post by Argh »

Execution of the script to allow "DisableMapDamage=1" only seems to work once.

After that, it seems to get overridden. My guess is that this is the client application overwriting the script included with my mod.

Anybody know a practical workaround?
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