I'm a little sorry about the poor quality ones, but only a little.
How do you make s3o's visible in spring?






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The screen shot is from upspring, but when we try to use the model in spring (put it in the objects3dfold, set an fbi to reference it, put the png texture in the unittextures folder) the unit is completely invisible.mongus wrote:
and what was your question again?
you want to take that model into spring?
Tried TGA, same result. Haven't quite figured out how to save as dds from the gimp. Looks fine in UpSpring, invisible in spring. I saved both texture files with the default options from the gimp. The texture map and model were made with Wings3D. If anyone is interested in taking a look, pm me or diggz for the files.Argh wrote:Don't use a PNG, use TGA or DDS...
DOH.Argh wrote:No, it showed that I read the last post
The screen shot is from upspring, but when we try to use the model in spring (put it in the objects3dfold, set an fbi to reference it, put the png texture in the unittextures folder) the unit is completely invisible.
write!Argh wrote:Last but not least... use the estimate size functions of UpSpring...
It was the estimate size stuff. It's upside down and flies backwards and the texture is messed, but it is visible.Argh wrote:Last but not least... use the estimate size functions of UpSpring (the left-most tab). This information has to be set at least semi-correctly to create a good set of variables for drawing the unit.
As for the script... for a simple test, just write up a script like so:
...that is all you need, you do not need a full script just to see if your unit draws.Code: Select all
piece firstpiecename, secondpiecename, anotherpiecename, etcetc; Create() { }