Gota's thoughts on commercial game development

Gota's thoughts on commercial game development

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Gota
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Joined: 11 Jan 2008, 16:55

Gota's thoughts on commercial game development

Post by Gota »

servers is the wrong way to spend the money...The right way would probably be to get infrastructure and start a new project while releasing Minecraft code...
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smoth
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Re: MINECRAFT IS NOW BETA!

Post by smoth »

Why are you so insistent that he releases the code? No other studio does while they are in development.
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Gota
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Re: MINECRAFT IS NOW BETA!

Post by Gota »

Well thing is he promised a full game to the players...
I think if the source was to become open the game would get developed much faster while Minecraft devs can move on to something new that can bring in big amounts of cash again.
I think the idea and the startup is the most important thing and for that Notch got what he deserved, now its time to "sell" and start something new.
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TradeMark
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Re: MINECRAFT IS NOW BETA!

Post by TradeMark »

Gota wrote:I think if the source was to become open the game would get developed much faster
haha thats funny... some dumbass makes some new awesome feature on his free time for free, and then just watches how Notch gets another million from that :regret:
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Gota
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Re: MINECRAFT IS NOW BETA!

Post by Gota »

If the code is open Obviously the game is no longer sold.
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TradeMark
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Re: MINECRAFT IS NOW BETA!

Post by TradeMark »

lol? why would he do that if it makes +50k every day...
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Gota
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Re: MINECRAFT IS NOW BETA!

Post by Gota »

Well than maybe a bit later.
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TradeMark
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Re: MINECRAFT IS NOW BETA!

Post by TradeMark »

Theres already a minecraft project thats opensource:
http://www.youtube.com/watch?v=TcuHy63T5gY

look at the dislike amount: 1335 ahhahaha, and only 153 likes XD

guys so jelly
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Gota
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Re: MINECRAFT IS NOW BETA!

Post by Gota »

And Gota never touched Minecrap again...
Machete234
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Re: Gota's thoughts on commercial game development

Post by Machete234 »

If i developed a game like minecraft I wouldnt take 10Ôé¼ for it either, I mean its not even a real game.
And I dont know why I spent 10 Ôé¼ on it :?
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smoth
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Re: MINECRAFT IS NOW BETA!

Post by smoth »

Gota wrote:And Gota never touched Minecrap again...
This emulates CREATIVE MODE, which is the mode where you just build stuff.
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KDR_11k
Game Developer
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Re: Gota's thoughts on commercial game development

Post by KDR_11k »

Machete234 wrote:If i developed a game like minecraft I wouldnt take 10Ôé¼ for it either, I mean its not even a real game.
And I dont know why I spent 10 Ôé¼ on it :?
What makes it not a real game?
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knorke
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Re: Gota's thoughts on commercial game development

Post by knorke »

minecraft is probally "more game" than guitar hero, all the wii fit games and farmville together.
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scifi
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Re: Gota's thoughts on commercial game development

Post by scifi »

What makes a good game is

Image

xD
ima go a bit offtopic but i think we should think about some of these things.
Anyways, comercial games always expect 3 things.

- Grafics - you may argue that a good game doesnt need grafics, sorry but any comercialy good game needs a good set of grafics.
Minecraft is set apart by this, cause its a nostalgic game meaning there is no other game of the kind its unique and diferent, this is the advantage. But mods for spring must compete grafic wise player base wise e.t.c... So grafics mater, its the way people set apart games from one another.

- Bug-free - crashing at the first atempt to play it, doesnt help, since the current player base doesnt have patience or respect for the developers work, modern playerbase doesnt care about bug fixes, they want a finished product.

They want cheap instant fun, the lasting gameplay adiction comes after they enjoy the games grafics and starting gameplay, and a bug free game.

- Lasting adicting gameplay - this as many would agree to come first in my list, comes last, only after the games grafics get peoples atention, and only after the player gets the game runing good, that can he enjoy the gameplay that was made for him.

I will divide this into 2 parts, early game (it must be good fast paced intence, and the generalistic gameplay formula must work most times) no cheeze builds, no backward strategys, or bug abuse e.t.c.. the core gameplay must persist, few fun starts and builds can be added later for a fun mix.

late Good lasting gameplay - the hardest to achieve, and can only be made by sound testing and gathering ideas. The interesting thing with starcraft is they made the game unfinished by purpose, if they made a finished game people wouldnt have as mutch fun diving into the diferent units, testing them and saying this is OP, and getting the game slowly balanced and tweeked changed by the course of time.

Same as with the league maps, early ones were simple and generalistic, complexity grows by each patch.

ok so this is what i think about commercial game development what you guys think the rigth steps are?
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Gota
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Re: Gota's thoughts on commercial game development

Post by Gota »

Make shitty looking buggy unbalanced game, test just a bit, release make everyone crash out than hope they like it?
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scifi
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Re: Gota's thoughts on commercial game development

Post by scifi »

Gota wrote:Make shitty looking buggy unbalanced game, test just a bit, release make everyone crash out than hope they like it?

those are the steps to fail not the steps to win mate :wink:
Satirik
Lobby Developer
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Re: MINECRAFT IS NOW BETA!

Post by Satirik »

TradeMark wrote:Theres already a minecraft project thats opensource:
http://www.youtube.com/watch?v=TcuHy63T5gY

look at the dislike amount: 1335 ahhahaha, and only 153 likes XD

guys so jelly
didn't know minecraft was based on Infiniminer, the guy really won the lottery
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scifi
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Re: MINECRAFT IS NOW BETA!

Post by scifi »

Satirik wrote:
TradeMark wrote:Theres already a minecraft project thats opensource:
http://www.youtube.com/watch?v=TcuHy63T5gY

look at the dislike amount: 1335 ahhahaha, and only 153 likes XD

guys so jelly
didn't know minecraft was based on Infiniminer, the guy really won the lottery
problem is the guy from infiniminer didnt got anything, and the minecraft dude got the gold :wink:

but that hapens with all evolution, most scietific developments arent used by the makers themselves but by people who use theyr ideas. :mrgreen:

small offtopic
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Johannes
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Re: Gota's thoughts on commercial game development

Post by Johannes »

scifi wrote:
Gota wrote:Make shitty looking buggy unbalanced game, test just a bit, release make everyone crash out than hope they like it?

those are the steps to fail not the steps to win mate :wink:
Go look at some real games, definitely this formula can be (commercially) succesful!
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Cheesecan
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Joined: 07 Feb 2005, 21:30

Re: MINECRAFT IS NOW BETA!

Post by Cheesecan »

TradeMark wrote:Theres already a minecraft project thats opensource:
http://www.youtube.com/watch?v=TcuHy63T5gY

look at the dislike amount: 1335 ahhahaha, and only 153 likes XD

guys so jelly
LOL and this whole time I thought minecraft was notch's idea.
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