Exit Path - Page 2

Exit Path

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KaiserJ
Community Representative
Posts: 3113
Joined: 08 Sep 2008, 22:59

Re: Exit Path

Post by KaiserJ »

i have a feeling the artistic style of exit path was inspired heavily by "oldschool" lode runner

i've often considered making a "SOTN" style platformer in flash, but lacked the motivation to complete anything... many projects got to a "testing" phase and then i realized i should just start again using a different and more efficient method.

like my shockwave/browser based FPS game... fun to work on, but will probably never be completed due to my lack of programming skill
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Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Re: Exit Path

Post by Das Bruce »

Argh wrote:Canabalt is a gimmick in search of a game. It was meant to be a tech demo, for goodness sakes.
But it was fun. For my personal ratings that is an important criterion.
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