Problem w/ fog...

Problem w/ fog...

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Abister
Posts: 4
Joined: 02 May 2010, 04:31

Problem w/ fog...

Post by Abister »

Ok, the too maps (Tale_of_two_hills, and County_Crossing) have a fog option. But when I turn it on, nothing happens. There's no fog, but all of the other map options work just fine. Has this problem occurred before, and does it have an easy fix? Thnx in advance.
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Problem w/ fog...

Post by Beherith »

Whats your gpu? Post infolog.txt please.
Abister
Posts: 4
Joined: 02 May 2010, 04:31

Re: Problem w/ fog...

Post by Abister »

Haha, i'm sorry but I don't know what a gpu is.

Oh wait, is it this? LuaGaia::RunCallin: Error=2, DrawScreenEffects, [String"LuaGaia/Gadgets/gui_Dualfog_gadget.lua"]:500(Or 50 0, it gets cut off)Attempt to compare number with nil
Last edited by Abister on 03 May 2010, 01:11, edited 1 time in total.
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Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Re: Problem w/ fog...

Post by Das Bruce »

GPU is a Graphics Processing Unit or basically your graphics card, do you know that?
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Problem w/ fog...

Post by Beherith »

What kind of video card do you have? Nvidia? ATI?
Abister
Posts: 4
Joined: 02 May 2010, 04:31

Re: Problem w/ fog...

Post by Abister »

Well, other maps with fog work just fine. Like Quoth.

Our video card is NVIDA GeForce 6800 GT.
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Problem w/ fog...

Post by Beherith »

Ah, ok. Are you sure you set the map options at start to enable the fog?
Abister
Posts: 4
Joined: 02 May 2010, 04:31

Re: Problem w/ fog...

Post by Abister »

Yes. I tried it both with and without the fog button checked. Bother look normal.
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