Shaking off a "block"

Shaking off a "block"

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KaiserJ
Community Representative
Posts: 3113
Joined: 08 Sep 2008, 22:59

Shaking off a "block"

Post by KaiserJ »

anyone got any good suggestions for shaking off a "modellers block"? ive been doing it way too much the last week and even the sight of the 3ds opening graphic gives me a headache

i've had blocks before, but normally shook them off after a day
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Sausage
Posts: 272
Joined: 05 Jan 2010, 23:47

Re: Shaking off a "block"

Post by Sausage »

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KaiserJ
Community Representative
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Re: Shaking off a "block"

Post by KaiserJ »

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Wartender
Conflict Terra Developer
Posts: 300
Joined: 17 Jan 2009, 22:37

Re: Shaking off a "block"

Post by Wartender »

i live in a constant modeler's block. try drawing stuff, i dunno. Learn something new and model something to test that new knowledge, usually works for me
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: Shaking off a "block"

Post by Argh »

Go for a long walk, and look at everything around you. Go to a museum (doesn't matter what it is a museum of). Now that weather's nicer in most of the northern hemisphere, maybe find a cafe or coffee-house with an outside table, grab some paper and pen and just doodle for a few hours.

IOW, get out of the house for a bit. It's better to do something like the above (imo) because, unlike going for a beer with your buddies, these sorts of activities help settle and refresh your right brain (imo).
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Re: Shaking off a "block"

Post by AF »

When out of ideas in your head, look outside it for inspiration
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Panda
Posts: 2042
Joined: 22 Jun 2006, 00:20

Re: Shaking off a "block"

Post by Panda »

Argh wrote:Go for a long walk, and look at everything around you. Go to a museum (doesn't matter what it is a museum of). Now that weather's nicer in most of the northern hemisphere, maybe find a cafe or coffee-house with an outside table, grab some paper and pen and just doodle for a few hours.

IOW, get out of the house for a bit.
I agree. I think that doing those things might help.

You could also look at some pictures of other places or ask people about things that they've seen and thought was interesting. I hear that Darwin Island has some very unusual rock formations and creatures like blue-footed boobies and tortoises.

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There are also things like clear, under water sea grass meadows with starfish and seahorses in it. I could list some more things, but I'm not sure of exactly what you have in mind.
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Caydr
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Joined: 16 Oct 2004, 19:40

Re: Shaking off a "block"

Post by Caydr »

When I get that, I like to watch futuristic movies, or watch futuristic movies/tv shows. Or I'll look up concept cars. All the while, I keep a list of things that grab my attention, taking screenshots if possible and organizing them into folders depending on what sort of thing they are - airplanes, cars, tanks, weapons, gadgets, etc.

If you've got some cash burning a hole in your pocket, a drawing tablet might help you conceptualize stuff. Buying one has helped me a lot.
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SwiftSpear
Classic Community Lead
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Joined: 12 Aug 2005, 09:29

Re: Shaking off a "block"

Post by SwiftSpear »

Go to a war museum or something with a camera. Go nuts. Farm machinery and railway machinery is also pretty cool.
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Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

Re: Shaking off a "block"

Post by Hoi »

Do something different. If you're only making rts units try a spaceship, or a gun, or a character. Anything that's not what you've been doing lately.
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PicassoCT
Journeywar Developer & Mapper
Posts: 10455
Joined: 24 Jan 2006, 21:12

Re: Shaking off a "block"

Post by PicassoCT »

Just do something other stuff, write, act, direct, whatever, till the brakes kick in there, then return towards the 3dsmax.
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KaiserJ
Community Representative
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Joined: 08 Sep 2008, 22:59

Re: Shaking off a "block"

Post by KaiserJ »

all good suggestions.

i went to the art gallery, took a nice nature walk, watched an asston of tv, and i'm going to finish this painting before i do any more computer art stuff

feeling pretty fresh tho
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d-gun
Posts: 126
Joined: 03 Jan 2010, 18:32

Re: Shaking off a "block"

Post by d-gun »

get a hold of some k'nex, lego, mechano, etc (i normally use lego)

great for tinkering and getting the 'modeling' juices flowing
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Re: Shaking off a "block"

Post by Forboding Angel »

I always found this to be particularly inspiring:
smoth wrote:AF, I'm really happy for you, and I'm gonna to let you finish, but I just want you to know, goatse had the best anal gape of all time!

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Panda
Posts: 2042
Joined: 22 Jun 2006, 00:20

Re: Shaking off a "block"

Post by Panda »

You could look at cool looking planes:

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or think about how you can add different flares to your work.
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