CEG lod?

CEG lod?

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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smoth
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Joined: 13 Jan 2005, 00:46

CEG lod?

Post by smoth »

Is it possible say to have a control over what does and doesn't emit based on distance?

as in within a certain distance can shells be emitted when they are too small to see can they be hidden to save system load?
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