lurker wrote:Having the decoys at the top makes me think it doesn't take special damages into account.
I cant use the special damages, if i used, i would need to compare every unit to each other, make a fucking big list about every unit difference against every unit, which wouldnt really tell you any simple answer since all you would see is "which unit is best against which unit".
You would need to go through that big list to know how to play, though, that would be better in manner of learning, but much slower to read 184*184 = 33856 possibilities
NOiZE wrote:#92 [armflash - Flash - Fast Assault Tank M/E: 109/914] armflash
Evil4Zerggin wrote:TBH I'm not impressed by the ranking system (as itself, that is; as a website it is really neat and I use it a lot). It's like a horoscope: interesting but not ultimately helpful.
Yeah, me either, as i said i was surprised it works even that accurate with such simple math...
Evil4Zerggin wrote:On the empirical side, here's some useful units that are nowhere near the top (of the 184 units listed):
Stealth fighters (#161 and #167)
Jeffy (#158)
Missile trucks (#148, #149)
Scout hovers (#132, #140)
Flash (#92)
Those arent usually the game ending units though (which was the point of the list). But you are right, swarm is always better, though, why should it change ranks, since you can swarm all of the units?
Evil4Zerggin wrote:On the theoretical side, the calculation is roughly equivalent to plopping down one of each unit next to each other and seeing how much damage they inflict, which is not very realistic--if you had a dozen Flash, would you send them at a Reaper one at a time? I wrote a bit about this myself, although even this is very approximate:
http://trac.caspring.org/wiki/BasicEfficiencyModels
Swarm is always better than sending one by one, everyone should know that... Shouldnt change the way how you calculate best units though.
Evil4Zerggin wrote:Finally, on the engine side, it doesn't calculate the DPS for bombers properly (since they do not use manualBombSettings), which is why they are on top. The calculated DPS for bombers is only for the 1 s or so that the bombers are actually dropping bombs, which doesn't include the time they spend circling around and reloading for each attack run.
Hmm, didnt know that, but those bombers are that good actually, should be on top anyways
Otherside wrote:If flash is at 92 your post is BS trademark
+ yeh with a crapton of special damages its hardly accurate
As i said before, i cant add special damages in calculations.
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The list just gives a hint about best units, isnt really accurate, and will never be accuarate, since its impossible, because of the high amount of different possibilities.