
This occurs for me on all maps with .76b1 and latest SVN. Basically, the background color of the map (in this case black) ends up in some places incorrectly. Here it is present in the flashes of the dgun, the contrail of the hawk, and the ball of the fusion reactor. This problem randomly started up one day, and I don't know what caused it, but it has been consistent ever since. GPU is 8800 GTS, with 64bit Linux driver version 169.12. Anyone seen this before/have any ideas?
