crashes

crashes

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Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

crashes

Post by Gota »

had a few crashes.

Using script script.txt
SDL: 1.2.10
GL: 2.1.2
GL: NVIDIA Corporation
GL: GeForce 8600 GT/PCI/SSE2
GLEW: 1.4.0
Section game\mapoptions missing in file buffer
Using script Commanders
Map: SpeedMetal.smf
Mod: "Supreme Annihilation V1.0" from SA.sd7
Became player 0
Client connected on slot 0
Connecting to server
Loading all definitions: 1.061000
Opening map file
Loading Map
Loading detail textures
Creating overhead texture
Creating ground shading
Loading tile file
Reading tiles
Reading tile map
Creating projectile texture
Number of damage types: 41
Loading weapon definitions
Loading unit definitions
Loading feature definitions
Generating trees
Parsing unit icons
Creating unit textures
Initializing map features
Reading estimate path costs
Loading LuaCOB
Loading LuaRules
LUARULES-DRAW (GADGETS)
LUARULES-DRAW (GADGETS)
Loading LuaGaia
Finalizing...
Spring 0.76b1
Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
LuaUI: bound F11 to the widget selector
LuaUI: bound CTRL+F11 to tweak mode
Hardware is incompatible with Xray shader requirements
Failed to load: unit_healthbars.lua (duplicate name)
Loaded widget: HealthBars <unit_healthbars.lua>
Reloaded ctrlpanel with: LuaUI/Configs/ctrlpanel.txt
Loaded widget: SA Layout <gui_sa_layout.lua>
Loaded widget: Don't Shoot <unit_dontshoot.lua>
Loaded widget: FPS <gui_fps.lua>
Loaded widget: Stockpiler <unit_stockpile.lua>
Loaded widget: ImmobileBuilder <unit_immobile_buider.lua>
Loaded widget: Clock <gui_clock.lua>
Loaded widget: CameraShake <camera_shake.lua>
Loaded widget: MinimapEvents <minimap_events.lua>
Loaded widget: IdleBuildersNEW <gui_idle_builders_new.lua>
Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
<DefenseRange> Spectator mode. Widget removed.
Loaded widget: Defense Range v3.4 <gui_defenserange.lua>
Loaded widget: Improved MetalMakers <unit_improved_metal_maker.lua>
Loaded widget: Unit Mover <cmd_unit_mover.lua>
Loaded widget: Rank Icons <gui_xp.lua>
Loaded widget: CustomFormations <unit_customformations.lua>
LuaUI v0.2
Client connected on slot 6
Client connected on slot 5
Client connected on slot 4
Client connected on slot 1
Client connected on slot 3
Client connected on slot 2
Player Legolas joined as 4
Player [7uP]BasiC joined as 0
Legolas added point: Start 3
Player Mosar joined as 6
Mosar added point: Start 5
Mosar added point: Start 5
Mosar added point: Start 5
Player [PiRO]Gigangel joined as 5
Mosar added point: Start 5
Player bean_xp joined as 1
[PiRO]Gigangel added point: Start 4
bean_xp added point: Start 0
Player Shao joined as 2
Shao added point: Start 1
<[PiRO]Gigangel> if i crash again i will leave so i cant bother ya anymore
[[7uP]BasiC] that would reallybother us
<Legolas> did you minimax decals?
Player sheepza joined as 3
<Legolas> did you miniminze decals?
sheepza added point: Start 2
sheepza added point: Start 2
<[PiRO]Gigangel> no
<Legolas> that may be it
[[7uP]BasiC] yep
<[PiRO]Gigangel> only 10 btw
<[PiRO]Gigangel> instead of 100 or so
Mosar added point:
[[7uP]BasiC] its broken
[[7uP]BasiC] the decals option
GameID: 59694948c76e7958ae86b81f594d6e7b
[7uP]BasiC paused the game
Speed set to 0.8 [[7uP]BasiC]
Speed set to 1.0 [[7uP]BasiC]
[7uP]BasiC unpaused the game
Speed set to 0.8 [[7uP]BasiC]
Speed set to 1.0 [[7uP]BasiC]
[7uP]BasiC paused the game
[[7uP]BasiC] mosar..
[7uP]BasiC unpaused the game
<Mosar> MM
<Mosar> ?
[7uP]BasiC paused the game
Speed set to 1.5 [[7uP]BasiC]
Speed set to 1.0 [[7uP]BasiC]
[7uP]BasiC unpaused the game
[[7uP]BasiC] mosar ur ping is igh stp downlaod ing shit
bean_xp added point:
<Mosar> in the afternoon it is a bitt lagy
[7uP]BasiC paused the game
Speed set to 0.8 [[7uP]BasiC]
Speed set to 1.0 [[7uP]BasiC]
[7uP]BasiC unpaused the game
Speed set to 0.8 [[7uP]BasiC]
Speed set to 1.0 [[7uP]BasiC]
Spring 0.76b1 has crashed.
Exception: Access violation (0xc0000005)
Exception Address: 0x00719324
DLL information:
0x00400000 spring
0x7c900000 ntdll
0x7c800000 kernel32
0x77dd0000 ADVAPI32
0x77e70000 RPCRT4
0x73f10000 dsound
0x77c10000 msvcrt
0x77d40000 USER32
0x77f10000 GDI32
0x774e0000 ole32
0x76b40000 WINMM
0x77c00000 VERSION
0x68b20000 GLU32
0x5ed00000 OPENGL32
0x73760000 DDRAW
0x73bc0000 DCIMAN32
0x76c90000 IMAGEHLP
0x71ad0000 WSOCK32
0x71ab0000 WS2_32
0x71aa0000 WS2HELP
0x6ed80000 glew32
0x10000000 SDL
0x7c340000 MSVCR71
0x00de0000 DevIL
0x66fc0000 freetype6
0x61b80000 zlib1
0x003e0000 ILU
0x5cb70000 ShimEng
0x6f880000 AcGenral
0x77120000 OLEAUT32
0x77be0000 MSACM32
0x7c9c0000 SHELL32
0x77f60000 SHLWAPI
0x769c0000 USERENV
0x5ad70000 UxTheme
0x629c0000 LPK
0x74d90000 USP10
0x773d0000 comctl32
0x5d090000 comctl32
0x74720000 MSCTF
0x018c0000 xfire_toucan_31956
0x76380000 MSIMG32
0x605d0000 mslbui
0x69500000 nvoglnt
0x028d0000 w2pxdrv
0x71a50000 mswsock
0x662b0000 hnetcfg
0x77fe0000 secur32
0x71a90000 wshtcpip
0x76c30000 WINTRUST
0x77a80000 CRYPT32
0x77b20000 MSASN1
0x72d20000 wdmaud
0x72d10000 msacm32
0x77bd0000 midimap
0x73ee0000 KsUser
0x59a60000 DBGHELP
Stacktrace:
(0) C:\Spring\spring.exe [0x00719324]
(1) C:\Spring\spring.exe [0x0074823C]
(2) C:\Spring\spring.exe [0x005D8EBC]
(3) C:\Spring\spring.exe [0x005F495A]
(4) C:\Spring\spring.exe [0x005F684B]
(5) C:\Spring\spring.exe [0x00855AB9]
(6) C:\Spring\spring.exe [0x0085ED08]
(7) C:\Spring\spring.exe [0x0085F0DE]
(8) C:\Spring\spring.exe [0x0085F316]
(9) C:\Spring\spring.exe [0x0095D309]
(10) C:\Spring\spring.exe [0x004010A7]
(11) C:\Spring\spring.exe [0x00401123]
(12) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C816FD7]




Using script script.txt
SDL: 1.2.10
GL: 2.1.2
GL: NVIDIA Corporation
GL: GeForce 8600 GT/PCI/SSE2
GLEW: 1.4.0
Section game\mapoptions missing in file buffer
Using script Commanders
Map: SpeedMetal.smf
Mod: "Supreme Annihilation V1.0" from SA.sd7
Became player 0
Client connected on slot 0
Connecting to server
Loading all definitions: 1.055000
Opening map file
Loading Map
Loading detail textures
Creating overhead texture
Creating ground shading
Loading tile file
Reading tiles
Reading tile map
Creating projectile texture
Number of damage types: 41
Loading weapon definitions
Loading unit definitions
Loading feature definitions
Generating trees
Parsing unit icons
Creating unit textures
Initializing map features
Reading estimate path costs
Loading LuaCOB
Loading LuaRules
LUARULES-DRAW (GADGETS)
LUARULES-DRAW (GADGETS)
Loading LuaGaia
Finalizing...
Spring 0.76b1
Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
LuaUI: bound F11 to the widget selector
LuaUI: bound CTRL+F11 to tweak mode
Hardware is incompatible with Xray shader requirements
Failed to load: unit_healthbars.lua (duplicate name)
Loaded widget: HealthBars <unit_healthbars.lua>
Reloaded ctrlpanel with: LuaUI/Configs/ctrlpanel.txt
Loaded widget: SA Layout <gui_sa_layout.lua>
Loaded widget: Don't Shoot <unit_dontshoot.lua>
Loaded widget: FPS <gui_fps.lua>
Loaded widget: Stockpiler <unit_stockpile.lua>
Loaded widget: ImmobileBuilder <unit_immobile_buider.lua>
Loaded widget: Clock <gui_clock.lua>
Loaded widget: CameraShake <camera_shake.lua>
Loaded widget: DontMove <unit_dontmove.lua>
Loaded widget: MinimapEvents <minimap_events.lua>
Loaded widget: IdleBuildersNEW <gui_idle_builders_new.lua>
<DefenseRange> Unknown mod, using BA settings. Good Luck!
Loaded widget: Defense Range v3.4 <gui_defenserange.lua>
Loaded widget: Unit Mover <cmd_unit_mover.lua>
Loaded widget: Improved MetalMakers <unit_improved_metal_maker.lua>
Loaded widget: Rank Icons <gui_xp.lua>
Loaded widget: CustomFormations <unit_customformations.lua>
LuaUI v0.2
Client connected on slot 1
Client connected on slot 3
Player [7uP]BasiC joined as 0
Player [7uP]Coke joined as 1
[7uP]BasiC added point: Start 0
[7uP]BasiC added point: Start 0
Player [ITA]Gigamez joined as 3
<[7uP]BasiC> how do u do it.. hmm
[7uP]BasiC added point: Start 0
[7uP]BasiC added point: Start 0
<[7uP]Coke> can prolly do it faster, that was BA build
<[7uP]BasiC> forcing
GameID: e8f52b482f362160ebf7c3018abacff2
<[7uP]BasiC> t2
<[7uP]BasiC> ?
<[7uP]Coke> yus
<[7uP]Coke> silo done
<[7uP]BasiC> Spectators: dam..
<[7uP]BasiC> damn
<[7uP]BasiC> done
<[7uP]Coke> %?
<[7uP]BasiC> 20
<[7uP]Coke> im still 20% ahead
<[7uP]BasiC> lol crpa
<[7uP]Coke> lol
<[7uP]BasiC> %?
<[7uP]Coke> 65
<[7uP]BasiC> yep
<[7uP]BasiC> i dont build fusion
Spring 0.76b1 has crashed.
Exception: Access violation (0xc0000005)
Exception Address: 0x00719324
DLL information:
0x00400000 spring
0x7c900000 ntdll
0x7c800000 kernel32
0x77dd0000 ADVAPI32
0x77e70000 RPCRT4
0x73f10000 dsound
0x77c10000 msvcrt
0x77d40000 USER32
0x77f10000 GDI32
0x774e0000 ole32
0x76b40000 WINMM
0x77c00000 VERSION
0x68b20000 GLU32
0x5ed00000 OPENGL32
0x73760000 DDRAW
0x73bc0000 DCIMAN32
0x76c90000 IMAGEHLP
0x71ad0000 WSOCK32
0x71ab0000 WS2_32
0x71aa0000 WS2HELP
0x6ed80000 glew32
0x10000000 SDL
0x7c340000 MSVCR71
0x00de0000 DevIL
0x66fc0000 freetype6
0x61b80000 zlib1
0x003e0000 ILU
0x5cb70000 ShimEng
0x6f880000 AcGenral
0x77120000 OLEAUT32
0x77be0000 MSACM32
0x7c9c0000 SHELL32
0x77f60000 SHLWAPI
0x769c0000 USERENV
0x5ad70000 UxTheme
0x629c0000 LPK
0x74d90000 USP10
0x773d0000 comctl32
0x5d090000 comctl32
0x74720000 MSCTF
0x018c0000 xfire_toucan_31460
0x76380000 MSIMG32
0x69500000 nvoglnt
0x605d0000 mslbui
0x71a50000 mswsock
0x662b0000 hnetcfg
0x71a90000 wshtcpip
0x76c30000 WINTRUST
0x77a80000 CRYPT32
0x77b20000 MSASN1
0x72d20000 wdmaud
0x72d10000 msacm32
0x77bd0000 midimap
0x73ee0000 KsUser
0x59a60000 DBGHELP
Stacktrace:
(0) C:\Spring\spring.exe [0x00719324]
(1) C:\Spring\spring.exe [0x0074823C]
(2) C:\Spring\spring.exe [0x005D8EBC]
(3) C:\Spring\spring.exe [0x005F495A]
(4) C:\Spring\spring.exe [0x005F684B]
(5) C:\Spring\spring.exe [0x00855AB9]
(6) C:\Spring\spring.exe [0x0085ED08]
(7) C:\Spring\spring.exe [0x0085F0DE]
(8) C:\Spring\spring.exe [0x0085F316]
(9) C:\Spring\spring.exe [0x0095D309]
(10) C:\Spring\spring.exe [0x004010A7]
(11) C:\Spring\spring.exe [0x00401123]
(12) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C816FD7]




Can anyone tell me whats going on?
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