Map contest
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Re: Map contest
well ok.all rules are off.
If you people dont find it fun ....most important tis that u actually make maps.post them here with pics and a link when you are done.than after everyone is finished ill make a poll with all maos links and pics.
If you people dont find it fun ....most important tis that u actually make maps.post them here with pics and a link when you are done.than after everyone is finished ill make a poll with all maos links and pics.
Re: Map contest
i didn't mean that -_-
i just mean, having some creeks and small lakes, adds to the realism.
i just mean, having some creeks and small lakes, adds to the realism.
Re: Map contest
well no rulez no more..just post ur contest maps here and when we get a nice quantity which i hope will be soon ill make apoll andthan the winner will get hosted by neddies servers.
Re: Map contest
http://cid-9d83b97c345e30c5.skydrive.li ... 0MAPS?uc=1
I'm still tweaking, and trying to get the gameplay nice and tidy. Its had about 4 significant changes from when I started, so I doubt it'll be done for a few days
I'm still tweaking, and trying to get the gameplay nice and tidy. Its had about 4 significant changes from when I started, so I doubt it'll be done for a few days
Re: Map contest
yay, unrestricted ness O.O
any way, no rules on how we create it?
cause ima use blender.
any way, no rules on how we create it?
cause ima use blender.
Re: Map contest
now to count down till a narrow minded twat says 'you can't do it in blender its umpossible'
Re: Map contest
lol, im rendering from above with the correct settings which produces a height map.

square maps are easy :>
doing rectangular ones requires alot of effort
[cropping is so hard
]
so far
square maps are easy :>
doing rectangular ones requires alot of effort
[cropping is so hard
so farRe: Map contest
ive played that map O.O was good fun. nice idea
Re: Map contest

so far, in game needs texturing.
although i have a problem
the water goes on for ever...
and ever
and ever
and ever..... any ideas why?

there we go, now features textures, although i might change that,
this image also features my new invention, infinite water.
i quite dispise this invention, so any tips to its demise would be appreciated.
also i have grass on it, and im not sure why.. its got a feature map thats got nothing on it.
ill laso note its 16x32.
i might do some more modifications to height map, as well as a new texture map. and then features.
Re: Map contest
I revamped an old map and added a new main texture. So,
here are some screenies of the new look ...
The maps is 12x12 with 6 starting positions with 10 Geos. The
metal out is 1.6 on all the metal deposits ..







This is still work in process, I'm thinking of adding some custom
features ...
Post your commenta ...
here are some screenies of the new look ...
The maps is 12x12 with 6 starting positions with 10 Geos. The
metal out is 1.6 on all the metal deposits ..







This is still work in process, I'm thinking of adding some custom
features ...
Post your commenta ...
Re: Map contest
Just a though,if the hills are not metalic but are land they should look mor ereal more rounded up...i think you should edit the heightmap in an editing program ot make th hills not lok like metal.
Re: Map contest
Gota
Good idea, will fix that issue ..Just a though,if the hills are not metalic but are land they should look mor ereal more rounded up...i think you should edit the heightmap in an editing program ot make th hills not lok like metal.
Re: Map contest
ironized i suggest u make it smaller.
Re: Map contest
aaaw why?
its so, perfectly scaled right now :'(
its so, perfectly scaled right now :'(
- Tribulexrenamed
- Posts: 775
- Joined: 22 Apr 2008, 19:06
Re: Map contest
Dude, are you doing ANYTHING? I hate to be flamish, but all I see you doing is commenting on the maps we are working on, and having fun being the big contest maker boy. I am not sure why, but every post you post makes me mad.Gota wrote:ironized i suggest u make it smaller.
About the map:
Does spring have problems with excessively deep water?






