Disabling sounds doesnt disable sounds

Disabling sounds doesnt disable sounds

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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Disabling sounds doesnt disable sounds

Post by TradeMark »

I still hear commander explosion for some reason.

And there might been other stuff, like when i minimize and then open game again, i might hear sounds from the game, or stuff like that... i remember. maybe fixed, idk.

Also when i zoom in to a place where sound is coming from, i can hear it!

Couldnt that sound disabling be made like:

Code: Select all

if(sounds_enabled){
    play_sound();
}
So it wouldnt even try to play sounds when sounds arent enabled...

I think there is some sound range thingy now, it makes the range so small i can get in its affection only by zooming in enough: like it would collect the sounds from very small spot in the middle of screen when sounds are disabled.
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Vadi
Posts: 446
Joined: 03 Jan 2008, 14:51

Re: Disabling sounds doesnt disable sounds

Post by Vadi »

Go ahead and make it 8)
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Disabling sounds doesnt disable sounds

Post by TradeMark »

Tell me the files to edit + what i should search for, and i will edit 8)
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Vadi
Posts: 446
Joined: 03 Jan 2008, 14:51

Re: Disabling sounds doesnt disable sounds

Post by Vadi »

Heh, you want it, feel free to do it. It seems you know how to do it already too!
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Disabling sounds doesnt disable sounds

Post by TradeMark »

Yeah? just give the filenames and a string what i should search in the files to find the place where the sound is played. and then i will certainly fix that bug.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Disabling sounds doesnt disable sounds

Post by TradeMark »

Ah, forget it then.

I dont have time to search million lines of codes when i dont even know how sounds are actually played there.

This was just a bug report... i could fix it myself if i knew the place in the code which plays the sounds.
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det
Moderator
Posts: 737
Joined: 26 Nov 2005, 11:22

Re: Disabling sounds doesnt disable sounds

Post by det »

TradeMark wrote:This was just a bug report... i could fix it myself if i knew the place in the code which plays the sounds.
Use mantis to report bugs.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Disabling sounds doesnt disable sounds

Post by TradeMark »

Im way too lazy to use mantis, its so hard to use, remove this forum if you dont want any bug reports here. Or simply add my bug reports in mantis if you want.

You should be happy that i even report bugs. Or even try to offer my help in fixing them... OR even fix bugs, as i already fixed one 8)
Satirik
Lobby Developer
Posts: 1688
Joined: 16 Mar 2007, 18:27

Re: Disabling sounds doesnt disable sounds

Post by Satirik »

TradeMark wrote:Im way too lazy to use mantis, its so hard to use, remove this forum if you dont want any bug reports here. Or simply add my bug reports in mantis if you want.

You should be happy that i even report bugs. Or even try to offer my help in fixing them... OR even fix bugs, as i already fixed one 8)
yeah you paid for this game reporting bugs is a pain in the ass thank you trademark !!
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Disabling sounds doesnt disable sounds

Post by TradeMark »

what... just be happy that i even play this game and help developing it.

Im not going to be forced to write bug reports in mantis, as it was a mandatory job for me because i play this game once in a while.

Bug reports in this forum is all i am gonna give you, as long as it exists. When it doesnt exist, i probably wont report any bugs (too lazy for mantis).

Stop whining about my lazyness and take what i am willing to give you for free, and be happy. :wink:
malric
Posts: 521
Joined: 30 Dec 2005, 22:22

Re: Disabling sounds doesnt disable sounds

Post by malric »

TradeMark wrote:what... just be happy that i even play this game and help developing it.

Im not going to be forced to write bug reports in mantis, as it was a mandatory job for me because i play this game once in a while.

Bug reports in this forum is all i am gonna give you, as long as it exists. When it doesnt exist, i probably wont report any bugs (too lazy for mantis).

Stop whining about my lazyness and take what i am willing to give you for free, and be happy. :wink:
I think that in some cases (like your last 2 posts in this thread) your silence would have been more appreciated.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Disabling sounds doesnt disable sounds

Post by TradeMark »

whatever man... dont fix the bug then... im sorry i reported this bug, and im sorry i offered my help... you can now delete this thread.
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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: Disabling sounds doesnt disable sounds

Post by Pxtl »

Seriously, most people are being kinda dickish - but mantis is NOT hard to use.

You find a bug, you add a bug in Mantis. Simple as that. The UI is annoying for tracking/sorting/whatever bugs... but adding bugs is dead simple.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Disabling sounds doesnt disable sounds

Post by TradeMark »

do you feel like fighting :-)

im not going to fight here... ive said enough.
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Vadi
Posts: 446
Joined: 03 Jan 2008, 14:51

Re: Disabling sounds doesnt disable sounds

Post by Vadi »

How's your sound patch coming along?
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Disabling sounds doesnt disable sounds

Post by TradeMark »

its not coming, nobody helped me.
tombom
Posts: 1933
Joined: 18 Dec 2005, 20:21

Re: Disabling sounds doesnt disable sounds

Post by tombom »

Why should the first response to a bug report be "go patch it yourself"? I realise it's an open-source project and TradeMark is kind of a dick sometimes but that's a stupid attitude.
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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: Disabling sounds doesnt disable sounds

Post by Pxtl »

tombom wrote:Why should the first response to a bug report be "go patch it yourself"? I realise it's an open-source project and TradeMark is kind of a dick sometimes but that's a stupid attitude.
Vadi and Malric were being dicks, but telling him to file it in Mantis is perfectly reasonable - it's what it's for.
malric
Posts: 521
Joined: 30 Dec 2005, 22:22

Re: Disabling sounds doesnt disable sounds

Post by malric »

I can agree both me and Vadi weren't nice but when I read something like:
Stop whining about my lazyness and take what i am willing to give you for free, and be happy.
regarding something as simple as reporting to mantis I couldn't resist to respond in some way :P .

Nobody said he is forced to report bugs to mantis. So, as he said we should be 'happy' that he is contributing, he should understand also that the preffered why is to report bugs to mantis.
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