why do 500 fighters lag to 2 fps? - Page 2

why do 500 fighters lag to 2 fps?

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[Krogoth86]
Posts: 1176
Joined: 23 Aug 2007, 19:46

Re: why do 500 fighters lag to 2 fps?

Post by [Krogoth86] »

KDR_11k wrote:Wouldn't 500 sight on the fighters risk not seeing the target it's trying to attack?
That shouldn't be a problem. On the one side there are radar dots as targets and as you'll probably have lots of fighters on patrol they'll give you view on your target (or it's going to be your buildings when some planes make it through your line). In addition to that 500 also is about the max range of the missiles (at least in BA)...
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Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: why do 500 fighters lag to 2 fps?

Post by Gota »

Yeah.Please noize if you know the problem make a small patch so we can use air without constraints.
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