Question about mod options

Question about mod options

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bwansy
Posts: 385
Joined: 02 May 2006, 05:21

Question about mod options

Post by bwansy »

How to choose between mod options in a single player game?
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Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Re: Question about mod options

Post by Peet »

You'd have to edit and use script.txt.
bwansy
Posts: 385
Joined: 02 May 2006, 05:21

Re: Question about mod options

Post by bwansy »

Thanks.

EDIT: Err... but how? I've searched the forum and wiki but got no useful results.
EDIT2: I've figured out how to use the start script, but what should I add/change in the script to make it work?
bwansy
Posts: 385
Joined: 02 May 2006, 05:21

Re: Question about mod options

Post by bwansy »

Anyone, please?

Sorry for double posting.
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Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Re: Question about mod options

Post by Peet »

Start a game with tasclient to get the necessary syntax (it will write to script.txt when you start a game)...there's no documentation other than in spring's code afaik.
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BrainDamage
Lobby Developer
Posts: 1164
Joined: 25 Sep 2006, 13:56

Re: Question about mod options

Post by BrainDamage »

SpringLobby soon will support them for both single & multi player (not yet atm :x)
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