greyed out craters

greyed out craters

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Krednaddon
Posts: 2
Joined: 23 Oct 2007, 03:22

greyed out craters

Post by Krednaddon »

when i turn the decals on the craters are supposed to be black and that sort of color right? well, my craters are a smooth light grey, sort of like concrete! help me out here guys! grey concrete craters are disgusting!
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clumsy_culhane
Posts: 370
Joined: 30 Jul 2007, 10:27

Post by clumsy_culhane »

irrc i think the craters (colour, how big they are (hardness) ) are controlled/defined by the map...

*waits for an admin/pro to correct me*
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

The grey ground decals is a bug.

It has been fixed already in the development version, so just wait for next release.
Krednaddon
Posts: 2
Joined: 23 Oct 2007, 03:22

Post by Krednaddon »

:shock: but i have the version .75b2 bugfix release...didnt they fix it then or is it one of the bugs that got through testing overlooked? :?
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Post by LordMatt »

Fixed in next version.
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Pendrokar
Posts: 658
Joined: 30 May 2007, 10:45

Re: greyed out craters

Post by Pendrokar »

Don't know how but I did it in 0.76b1. It turned normal after a bit. (Two jugs were firing at each other and my ground decal is set to highest(this could have been it))
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jK
Spring Developer
Posts: 2299
Joined: 28 Jun 2007, 07:30

Re: greyed out craters

Post by jK »

the grey is normal iirc. the CA dgun did the same before quant changed the effect.

PS: somebody should fix the groundquad rendering and replace it with triangles.
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