Also, is there somewhere I could find a completely up to date list of weapons tdf tags? I don't see largebeamlaser=1 and all the other new stuff in the wiki.
Making a Plasma Weapon
Moderators: MR.D, Moderators
Making a Plasma Weapon
When making a plasma weapon, what are the best choices for rendertypes and such? Should i use 0 to make it a beam weapon and adjust from there, or can I use 3 and add a custom texture?
Also, is there somewhere I could find a completely up to date list of weapons tdf tags? I don't see largebeamlaser=1 and all the other new stuff in the wiki.
Also, is there somewhere I could find a completely up to date list of weapons tdf tags? I don't see largebeamlaser=1 and all the other new stuff in the wiki.
largebeamlaser stuff is at http://spring.clan-sy.com/wiki/BeamLaser
..but yes, the wiki is becoming more outdated as people maek patch
for a plasma weapon, you want rendertype=4; and ballistic=1;
..but yes, the wiki is becoming more outdated as people maek patch
for a plasma weapon, you want rendertype=4; and ballistic=1;
Meh...I thought beam weapon only needed nulling of texture 2.Snipawolf wrote:Alright, null out
texture2=null; (or anything, as long as it isn't an actual texture)
texture3=null;
texture4=null;
Make sure every texture you don't use (up to 4) is nulled out, due to things like that.
Mmmkay, but if I want to make the corona smaller, does core thickness apply to my texture?
First, you should clarify what you mean by 'plasma' as a plasma weapon as generally understood by modders means the ballistic projectile that follows an arc shot by stumpies and used in emg's.
What you're using is a beamweapon.
Where did you get the texture from? Is it perfectly square, with equal proportions (If it wasnt, i can imagine it might add a large white area to the missing part of the texture)?
What you're using is a beamweapon.
Where did you get the texture from? Is it perfectly square, with equal proportions (If it wasnt, i can imagine it might add a large white area to the missing part of the texture)?
Hey, sorry I meant plasma as a part of mod marchitecture...err forget that...*cough*Saktoth wrote:First, you should clarify what you mean by 'plasma' as a plasma weapon as generally understood by modders means the ballistic projectile that follows an arc shot by stumpies and used in emg's.
What you're using is a beamweapon.
Where did you get the texture from? Is it perfectly square, with equal proportions (If it wasnt, i can imagine it might add a large white area to the missing part of the texture)?
My texture isn't square, but I don't believe it needs to be... I've taken a look at several beamweapon projectile textures, and none of them are square, but work fine.


