Crashing when hosting with LUA enabled?

Crashing when hosting with LUA enabled?

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

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very_bad_soldier
Posts: 1397
Joined: 20 Feb 2007, 01:10

Crashing when hosting with LUA enabled?

Post by very_bad_soldier »

A question: Is it a well known bug that hosting a game (e.g. BA) with LUA enabled causes strange crashes ingame of the host? Or should that work normally?
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

Trepan posted a fix in the dev forum a while back. Lua API has a thread race condition crash for hosters, its fixed in the svn but it was too late to make it into 0.74b3, so trepan who fixed it, posted a new build of spring with just the fix added.
trepan
Former Engine Dev
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Joined: 17 Nov 2005, 00:52

Post by trepan »

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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

My mistake.

In that case, solider, turn off lua UI when hosting.c
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very_bad_soldier
Posts: 1397
Joined: 20 Feb 2007, 01:10

Post by very_bad_soldier »

Ok, thx for answer. So lets hope 0.75 will be available in a not so distant future...

A last question: In which way does the host crash? A friend of mine had very hard crashes: First a black screen in midgame and then a reboot. Is this really the way it happens when this bug appears?
ZellSF
Posts: 1187
Joined: 08 Jul 2006, 19:07

Post by ZellSF »

No. The game just quits. Reboots could indicate hardware issues.
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