Reloading map list uses lots of memory, but doesnt free it

Reloading map list uses lots of memory, but doesnt free it

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

Moderator: Moderators

Post Reply
User avatar
TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Reloading map list uses lots of memory, but doesnt free it

Post by TradeMark »

I just noticed something, TASClient takes only 2MB memory!!!!

But when i reloaded map list, it used again that 95MB memory.

For some reason it had made free that 90 megs memory today when TASClient has been on like 5 hours.

So, what is the problem in the code? Like it reads the map files, but doesnt free them from memory at all? Might be some memory bug which appears when you dont free the memory after use?

Edit: Oh my god, now when i minimized that TASClient window, it did free all the 90 megs memory! and when i maximized it again, it used only 10megs mem.
User avatar
LOrDo
Posts: 1154
Joined: 27 Feb 2006, 00:21

Post by LOrDo »

Gasp! Could we have discovered why TASClient steelz all our memories!
Post Reply

Return to “Help & Bugs”