Yes, only pick ONE! I'm only one Monkey.
-Buggi
Moderator: Moderators
In one of the versions of the original mapconv program, you could place trees by putting different values of green pixels on the metal map, could you not? Seems odd that that functionality would be lost to the randomly placing on green tiles function again...Buggi wrote:Tree's are placed by the color of your ground texture. If every square inch of your map is green, you're bound to get a lot of trees. And grass.
The metal map makes no influence on your trees, not sure where you got that impression.
-Buggi