spring.exe took 15 minutes to start (works now again)

spring.exe took 15 minutes to start (works now again)

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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

spring.exe took 15 minutes to start (works now again)

Post by knorke »

when i click TAclient.exe it stops with "acquiring spring version from spring.exe" and does not continue.

also when i start the spring.exe it does nothing but sit in taskmanager and use ~10mb of ram.
same when trying to start replays by doubleclick.

i installed nothing new and just did a antivirus scan of the directory, everything else on my compuer works.

uhm now it suddendly started, like 15minutes after I clicked the link.
it seems to work fine now again.
I'll still post this if someone else has the same problem.. :roll:
espylaub
Posts: 205
Joined: 01 May 2006, 11:35

Post by espylaub »

Took much longer than usual for me too, about 3 minutes. Works now.
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

Seems to happen occassionally. No idea why.
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Post by TradeMark »

maybe the spring.exe was still running, and it waited for closing it?
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

Should only happen when you have lots of maps (as in gigs) and you delete ArchiveCacheV4.txt (or cause it to be regenerated another way).
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Post by knorke »

spring was not running in background.

my mapfolder is only 1,5GB atm.
I've never touched ArchiveCacheV4.txt, would could cause the recreation?
I think the last "working" game before the startdelaything I tested this lua-scripted islanddefense mission for NOTA which crashed spring after 15min. Could that cause that?

On LANs we had the "problem" that if people downloaded my springversion their TAclient.exe would take some moments to open when it was started the first time. I always thought this was because its caching the minimaps or reading the mods or something.
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Scikar
Posts: 154
Joined: 30 Jan 2006, 07:13

Post by Scikar »

I had this yesterday as well, just after downloading AA 3.1. I'd also downloaded quite a few new maps. Sounds like Tobi's explanation works for that though.
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DJ
Posts: 355
Joined: 17 Jan 2007, 13:26

Post by DJ »

I just had this, could be a coincidence but when i deleted the script.txt file it started imediately...
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