Water map lags with third party units

Water map lags with third party units

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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Water map lags with third party units

Post by TradeMark »

I just found out that when map height is that low you can see water, it lags with third party units when you select commander / select third party unit / build third party unit.

I noticed it with map http://spring.unknown-files.net/file/2507/Colors_V2/

I tested "Cow" map which had identical settings but has heightlevel much higher, then i changed my map heightlevel as high as Cow map, and it didnt lag anymore.

And it lags only 3 times in game, once when you select commander, once when you select third party unit, once when you build third party unit.

When i tested, everything was identical but the map files.

Anyone have any idea why it lags when it has water ?
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

What do you mean with "third party units"?
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drolito
Posts: 358
Joined: 06 Feb 2007, 09:44

Post by drolito »

i dont understand because color V2 is not a water map ... maybe it lag if u try to construct boat :D
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Post by TradeMark »

KDR_11k wrote:What do you mean with "third party units"?
Units which are added in the mod with the map file.
drolito wrote:i dont understand because color V2 is not a water map ... maybe it lag if u try to construct boat :D
It has water, but its black and actually just transparent.
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drolito
Posts: 358
Joined: 06 Feb 2007, 09:44

Post by drolito »

TradeMark wrote:
drolito wrote:i dont understand because color V2 is not a water map ... maybe it lag if u try to construct boat :D
It has water, but its black and actually just transparent.
Good to know ... i will test to make boat next time ^^
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Post by TradeMark »

drolito wrote:Good to know ... i will test to make boat next time ^^
Good luck with the water which makes 1000 damage per second ;)
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TheFatController
Balanced Annihilation Developer
Posts: 1177
Joined: 10 Dec 2006, 18:46

Post by TheFatController »

Not to hovercraft! :o
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drolito
Posts: 358
Joined: 06 Feb 2007, 09:44

Post by drolito »

argh !!! water damage !!! :'(

ok ... so i will continu with my poor strategy ...
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