I hope this is not lua related (disabled lua gui for ai tests)
I caught a crash at const bool success = !!ilLoadL(IL_TYPE_UNKNOWN, buffer, file.FileSize());
> spring.exe!CBitmap::Load() Line 170 + 0x12 C++
spring.exe!CUnitDefHandler::GetUnitImage() Line 800 + 0x39 C++
spring.exe!CGuiHandler::DrawUnitBuildIcon() Line 2757 + 0xc C++
spring.exe!CGuiHandler::DrawButtons() Line 3072 C++
spring.exe!CGuiHandler::Draw() Line 2586 C++
spring.exe!CGame::Draw() Line 1640 + 0x21 C++
spring.exe!CGame::ClientReadNet() Line 2307 C++
