Crash in CBitmap::Load()

Crash in CBitmap::Load()

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submarine
AI Developer
Posts: 834
Joined: 31 Jan 2005, 20:04

Crash in CBitmap::Load()

Post by submarine »

I hope this is not lua related (disabled lua gui for ai tests)

I caught a crash at const bool success = !!ilLoadL(IL_TYPE_UNKNOWN, buffer, file.FileSize());

> spring.exe!CBitmap::Load() Line 170 + 0x12 C++
spring.exe!CUnitDefHandler::GetUnitImage() Line 800 + 0x39 C++
spring.exe!CGuiHandler::DrawUnitBuildIcon() Line 2757 + 0xc C++
spring.exe!CGuiHandler::DrawButtons() Line 3072 C++
spring.exe!CGuiHandler::Draw() Line 2586 C++
spring.exe!CGame::Draw() Line 1640 + 0x21 C++
spring.exe!CGame::ClientReadNet() Line 2307 C++
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

Is it reproducable, if so how?
submarine
AI Developer
Posts: 834
Joined: 31 Jan 2005, 20:04

Post by submarine »

i dont know how, it was the first time i got a crash there

(out of > 50 ai tests with the same spring.exe)
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