Velocity
Moderator: Moderators
No, 30.
You are mistaken with the fact that most (if not all) SlowUpdate() functions are called once every 32 frames (while they should be called once every second, but that is another issue), which makes it so that for certain calculations assuming 32 frames/second is more accurate then 30...
Code: Select all
/**
* @brief game speed
*
* Defines the game speed as 30
*/
#define GAME_SPEED 30
