Imovable units (buildings) that have build trees, fail near they're max ranges.
Around some 2/3~3/4 of max build range, it will initiate the building but not start nanolathing.
Around some 3/4 to max of range, it will simple fail to even initiate buildings.
Still, it can repair/assist, etc, up to max range.
I am having that issue in my Galactic Gate in TLLR and i see it too in NOTA.
Nano Turrets fail at max range
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