Desync

Desync

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

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jackalope
Posts: 695
Joined: 18 Jun 2006, 22:43

Desync

Post by jackalope »

had another desync today. In this case it happened when a player was repeatedly dgun-ing (BA 4.41). Also it was again the case that multiple players desynced at the same time.
Last edited by jackalope on 21 Dec 2006, 01:28, edited 1 time in total.
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

Was this the game with Sleksa dgunning the pyros on parched mesa v04?

If so, I already got the replay.

If not, could you upload the replay at http://www.osrts.info/~tvo/spring/upload_replay.php
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jackalope
Posts: 695
Joined: 18 Jun 2006, 22:43

Post by jackalope »

yep that's the one.
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