thx ...very cool
Search found 12 matches
- 12 Dec 2009, 05:23
- Forum: Map Creation
- Topic: Features?
- Replies: 29
- Views: 2730
Re: Features?
eheheehhe
thx ...very cool
thx ...very cool
- 12 Dec 2009, 05:07
- Forum: Map Creation
- Topic: Features?
- Replies: 29
- Views: 2730
Re: Features?
new problem
i hope you can hlp me again
--> screenshot
i hope you can hlp me again
--> screenshot
- 11 Dec 2009, 17:29
- Forum: Map Creation
- Topic: Features?
- Replies: 29
- Views: 2730
Re: Features?
Frostregen du sprichst deutsch ?? Ich bin begeistert. Wegen den Scanlines: Das Problem tritt beim compilen auf. Deswegen hat Beherith den MapConv gefixed. http://springrts.com/phpbb/viewtopic.php?f=13&t=17638 Du hast den SME gemacht Frostregen? Warum speichert SME die Feature Map als *.fmf? Die ...
- 11 Dec 2009, 03:38
- Forum: Map Creation
- Topic: Features?
- Replies: 29
- Views: 2730
Re: Features?
I hope you are not badly if I ask again I do not understand one thing yet: why doesn't an example help me? i could see in sm3 file how it works. 1. add this to sm3 file [FeatureTypes] { NumTypes=2; type0=blablablub; // the correct code naturally type1=blablablub2; // same } 2. add this featuredata=F...
- 11 Dec 2009, 02:15
- Forum: Map Creation
- Topic: Features?
- Replies: 29
- Views: 2730
Re: Features?
btw i already read http://springrts.com/wiki/SM3_Map_Format that was rly simple. add [Features] and .feature location in sm3 file. make file with featureplacer and ...taddaa .... isee trees and geos ingame .... i thought thats all to do ... just put the s3o files and stuff in map folder .... add som...
- 11 Dec 2009, 02:06
- Forum: Map Creation
- Topic: Features?
- Replies: 29
- Views: 2730
Re: Features?
ahh so i have to wait
until sm3 is not experimental anymore ?
difficulty to understand for me, somehow lol
ill read all ur postings again .....
until sm3 is not experimental anymore ?
difficulty to understand for me, somehow lol
ill read all ur postings again .....
- 11 Dec 2009, 01:55
- Forum: Map Creation
- Topic: Features?
- Replies: 29
- Views: 2730
Re: Features?
"Now we need to find you a german speaking helper." that would be rly great :P I could make units and mods ... its just a dream i think. :mrgreen: i hope i understand argh right: i cant add my own features in the sdz file? everybody else who want to play my map has to change something in s...
- 11 Dec 2009, 01:40
- Forum: Map Creation
- Topic: Features?
- Replies: 29
- Views: 2730
Re: Features?
thats too complicated. I did not expect. i though i can just add a feature by myself like a smf map. copy files to dir. add some red pixels in feature map. compile and the map is finished i better use mapconv i think btw: iam from germany. i didnt lern english at school i learned russian, because th...
- 11 Dec 2009, 01:11
- Forum: Map Creation
- Topic: Features?
- Replies: 29
- Views: 2730
Re: Features?
oh cmon ... my bad English is the problem your last postings are a big challenge for me :-) can u plz give me a concret link? its bit difficult to find the right thread. i made some features: s3o, unittextures, tdf works fine with springmapedit but i dont want these stupid scanlines in my map so i d...
- 11 Dec 2009, 00:24
- Forum: Map Creation
- Topic: Features?
- Replies: 29
- Views: 2730
Re: Features?
thx for moving this ... i dont want to split off anything ... but .... i still dont know how to add features in sm3 ... feature placer and worldbuilder dont hlp me ... i added geos and trees. but i want my own features. i just dont know how ... a small example map with 1 or more feature(s) would be ...
- 10 Dec 2009, 22:36
- Forum: Map Creation
- Topic: Features?
- Replies: 29
- Views: 2730
Re: SM3
cant do anything with thatsmoth wrote:Use lua.
there are are least 2 feature placement solutions.
use lua ?!?!
- 10 Dec 2009, 21:45
- Forum: Map Creation
- Topic: Features?
- Replies: 29
- Views: 2730
Features?
How to add features ???
geo and tree works. anything else not
[FeatureTypes]
{
NumTypes=4;
type0=TreeType0; // a tree
type1=MyFeature;
type2=MyOtherFeature;
type3=GeoVent; // a geothermal
}
MyFeature = s3o path ????
an example would be nice
geo and tree works. anything else not
[FeatureTypes]
{
NumTypes=4;
type0=TreeType0; // a tree
type1=MyFeature;
type2=MyOtherFeature;
type3=GeoVent; // a geothermal
}
MyFeature = s3o path ????
an example would be nice
