Search found 3 matches
- 27 Mar 2008, 16:34
- Forum: Help & Bugs
- Topic: Delay - selecting any unit and adding unit for build queve
- Replies: 5
- Views: 490
Re: Delay - selecting any unit and adding unit for build queve
Well, my comp specs are: 3,2 ghz Pentium IV 1536 RAM ati X600 128mb graphic card And it apparently doesn't matter whether I click it for first time, or do it over and over again. Like I said it hadn't happened before, what's funny before I upgraded my computer it had only 512 RAM and problem was non...
- 26 Mar 2008, 12:41
- Forum: Help & Bugs
- Topic: Delay - selecting any unit and adding unit for build queve
- Replies: 5
- Views: 490
Re: Delay - selecting any unit and adding unit for build queve
Ok, I will be more concrete. I host my own, single player game and I play with computer bots. 0.76b1 spring engine mod: balanced annihilation 6.21 AI: RAI (latest release) happens on every map (I launch from SpringSP 0.9) and when using other AI's (KAIK, AAI, NTAI) Happens also on every game launche...
- 25 Mar 2008, 22:01
- Forum: Help & Bugs
- Topic: Delay - selecting any unit and adding unit for build queve
- Replies: 5
- Views: 490
Delay - selecting any unit and adding unit for build queve
As title says. Clean install of last spring, RAI AI with BA 6.1 mod. Game runs very shoothly, but when I select an unit or add let's say anything to build queve in factory, it generates delay. After half a second everything goes back to normal, and by that time it shows like I had a lag of 350-500ms...
