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by Ragnarok
27 Mar 2008, 16:34
Forum: Help & Bugs
Topic: Delay - selecting any unit and adding unit for build queve
Replies: 5
Views: 490

Re: Delay - selecting any unit and adding unit for build queve

Well, my comp specs are: 3,2 ghz Pentium IV 1536 RAM ati X600 128mb graphic card And it apparently doesn't matter whether I click it for first time, or do it over and over again. Like I said it hadn't happened before, what's funny before I upgraded my computer it had only 512 RAM and problem was non...
by Ragnarok
26 Mar 2008, 12:41
Forum: Help & Bugs
Topic: Delay - selecting any unit and adding unit for build queve
Replies: 5
Views: 490

Re: Delay - selecting any unit and adding unit for build queve

Ok, I will be more concrete. I host my own, single player game and I play with computer bots. 0.76b1 spring engine mod: balanced annihilation 6.21 AI: RAI (latest release) happens on every map (I launch from SpringSP 0.9) and when using other AI's (KAIK, AAI, NTAI) Happens also on every game launche...
by Ragnarok
25 Mar 2008, 22:01
Forum: Help & Bugs
Topic: Delay - selecting any unit and adding unit for build queve
Replies: 5
Views: 490

Delay - selecting any unit and adding unit for build queve

As title says. Clean install of last spring, RAI AI with BA 6.1 mod. Game runs very shoothly, but when I select an unit or add let's say anything to build queve in factory, it generates delay. After half a second everything goes back to normal, and by that time it shows like I had a lag of 350-500ms...

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