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by SpitfireUK
15 Dec 2007, 13:30
Forum: Help & Bugs
Topic: Fails to connect to games
Replies: 5
Views: 366

oh right okay then.
But it still wont let us connect.
We've opened the right ports not and we've been able to play loads of other games online togther fine.
Any other ideas?
by SpitfireUK
14 Dec 2007, 23:46
Forum: Help & Bugs
Topic: Fails to connect to games
Replies: 5
Views: 366

ive sorted the NAT out, got the ports done. But it still wont go through. My friend has a screenie, it says Warning too many unit categories 33 missed all initializing map features generating trees parsing unit icons Creating unit textures reading estimate path costs creating sky Spring 0.75b2 any i...
by SpitfireUK
14 Dec 2007, 22:39
Forum: Help & Bugs
Topic: Fails to connect to games
Replies: 5
Views: 366

yeah i do, Its one of them Bthomehubs. Where would i go about enabling NAT Traversal?
I cant remember with the NATs very well, isnt that linked to the firewall somehow?
by SpitfireUK
14 Dec 2007, 21:24
Forum: Help & Bugs
Topic: Fails to connect to games
Replies: 5
Views: 366

Fails to connect to games

Hey, i've tried searching but it rathr hard to search for such a problem, but me and a friend have been trying to play spring. We've got the same client version and spring version, both running XTA v9 gold and using a base map that comes with it so theres no problems there, but it wont start properl...
by SpitfireUK
13 Dec 2007, 16:46
Forum: Help & Bugs
Topic: Wandering about the time to build figure
Replies: 11
Views: 538

okay then guys, i think i found the build eta widget, off unknown files?
its called build cost widget, is that the one or is tehre another? i've put it in the luaUI folder then in the widgets, but do i have to activate it in the console or anything?
I'm rather new to tinkering with spring.
by SpitfireUK
11 Dec 2007, 19:34
Forum: Help & Bugs
Topic: Wandering about the time to build figure
Replies: 11
Views: 538

ahhh, yup i get it, but i cant be bothered with working it out when im building something! :lol: cheers for the quick reply though! oh, and just out of interest, which AI is better for XTA? It ran fine yesterday, and now it keeps crashing on a map, so i updated and it still crashed, tried different ...
by SpitfireUK
11 Dec 2007, 17:11
Forum: Help & Bugs
Topic: Wandering about the time to build figure
Replies: 11
Views: 538

Wandering about the time to build figure

Hey guys, I've tried searching the forums and had a quick browse at the wiki hosted here, but i've been unable to find an answer. What im gonna ask is, do any of you know what the build time is in real-life? Im using the lastest XTA, and ive noticed when i build something or click on the icon to bui...

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