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by jjncomp
11 Jun 2006, 22:12
Forum: Help & Bugs
Topic: Do LAN's have inherent syncing problems?
Replies: 13
Views: 1340

Thanks for trying to help. But, as I mentioned...both firewalls are off during the test connection. But, that shouldn't matter if there is an exception for both UDP and TCP for the port. Even so, I get the same result with the firewall, and without the firewall on. (windows firewall, no other firewa...
by jjncomp
10 Jun 2006, 07:14
Forum: Help & Bugs
Topic: Do LAN's have inherent syncing problems?
Replies: 13
Views: 1340

I have also tried calling spring directly from the command line with spring script.txt This showed me that the client does complete a connection, as the player name turns from red to yellow, and it is reported in the message box that a player has joined. But, immediately after that, the client machi...
by jjncomp
10 Jun 2006, 06:03
Forum: Help & Bugs
Topic: Do LAN's have inherent syncing problems?
Replies: 13
Views: 1340

I have the same problem. I have two computers, and I have tried each one at hosting with firewall disabled, both on the game server and on the lanserver program. Without fail, the client computer will load the map, then perform a "Connecting To Server" countdown and exit. From the beginnin...

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